# Q2RTX

[DecompHub listing](<https://app.decomphub.com/projects/q2rtx>) · [JSON record](<https://app.decomphub.com/data/projects/q2rtx.json>)

## Description

> NVIDIA’s implementation of RTX ray\-tracing in Quake II

- Category: games
- Work types: source\-reconstruction
- Targets: Quake II
- Project status: archived
- Listing updated: 2026\-10\-11T19:36:28\.739Z
- Listing first published: 2026\-10\-11T19:30:09\.260Z

## Repository

- Repository: [nvidia/q2rtx](<https://github.com/nvidia/q2rtx>)
- License: Not specified
- Repository stars: 1317
- Stars checked: 2026\-10\-11T00:24:06\.338Z
- Repository metadata checked: 2026\-10\-11T00:24:06\.338Z

## Progress

Each value describes only its stated scope. An observation date is when DecompHub read the source; it is not a publisher measurement date.

No sourced numeric progress is currently reported. This is unknown progress, not 0%.

## Project details

- Languages: C

## Contributing

- Contribution status: unknown
- Help requested: Not reported
- Contribution instructions: Not reported
- Contribution source: Not reported
- Contribution information checked: Not reported
- AI contribution policy: unspecified
- AI policy source: Not reported

## Listing sources

- [Public repository metadata](<https://github.com/nvidia/q2rtx>)
- [Discovery query](<https://github.com/NVIDIA/Q2RTX/>)

## Data notes

Descriptions remain in their recorded source language. Missing values are not inferred. Repository licensing is upstream metadata; this export does not grant rights to upstream code or assets.

Schema version: 1. [Public data documentation](<https://decomphub.com/data>).
