# sh3\-evil\-effect

[DecompHub listing](<https://app.decomphub.com/projects/sh3-evil-effect>) · [JSON record](<https://app.decomphub.com/data/projects/sh3-evil-effect.json>)

## Description

> Reverse\-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3\. Uses OpenGL, FreeImage, GLFW, GLM\.

- Category: games
- Work types: source\-reconstruction
- Targets: Silent Hill 3
- Project status: unknown
- Listing updated: 2026\-10\-12T07:38:31\.380Z
- Listing first published: 2026\-10\-12T07:38:31\.380Z

## Repository

- Repository: [snmetamorph/sh3\-evil\-effect](<https://github.com/snmetamorph/sh3-evil-effect>)
- License: GPL\-3\.0
- Repository stars: 14
- Stars checked: 2026\-10\-07T01:58:29\.663Z
- Repository metadata checked: 2026\-10\-07T01:58:29\.663Z

## Progress

Each value describes only its stated scope. An observation date is when DecompHub read the source; it is not a publisher measurement date.

No sourced numeric progress is currently reported. This is unknown progress, not 0%.

## Project details

- Languages: C\+\+

## Contributing

- Contribution status: unknown
- Help requested: Not reported
- Contribution instructions: Not reported
- Contribution source: Not reported
- Contribution information checked: Not reported
- AI contribution policy: unspecified
- AI policy source: Not reported

## Listing sources

- [Public repository metadata](<https://github.com/snmetamorph/sh3-evil-effect>)
- [Discovery query](<https://api.github.com/search/repositories?q=topic%3Areverse-engineering+is%3Apublic+fork%3Afalse+created%3A2018-09-09..2019-11-16&sort=updated&order=desc&per_page=100&page=3>)

## Data notes

Descriptions remain in their recorded source language. Missing values are not inferred. Repository licensing is upstream metadata; this export does not grant rights to upstream code or assets.

Schema version: 1. [Public data documentation](<https://decomphub.com/data>).
