A reimplementation of LAPACK (https://www.netlib.org/lapack/)
Progreso comunicado
ZigBLAS — # TODO — 1. BLAS — 1.2 Level2 — 0/2 listed items checked; items are equally weighted
Explora proyectos de descompilación, reconstrucción de código y reimplementación de videojuegos. Compara plataformas, avances documentados y formas de colaborar.
Completado significa que todos los porcentajes publicados son del 100 % o que el proyecto está marcado explícitamente como completo. Cada medida conserva su alcance original; la coincidencia del código por sí sola no describe todas las partes del proyecto.
Los proyectos se ordenan por el último número de estrellas registrado. Las estrellas indican interés, no progreso. Los recuentos no disponibles se muestran como desconocidos.
A reimplementation of LAPACK (https://www.netlib.org/lapack/)
Progreso comunicado
ZigBLAS — # TODO — 1. BLAS — 1.2 Level2 — 0/2 listed items checked; items are equally weighted
A reimplementation of mqtt-sn-tools written in Rust.
Progreso comunicado
Supported features — Publisher (mqtt-sn-pub-rs) — 8/9 listed items checked; items are equally weighted
A reimplementation of Link's Awakening in TypeScript.
Progreso comunicado
Links Awakening in TypeScript — Todo list — Features — 1/7 listed items checked; items are equally weighted
Smali-level Android APK rewriting toolchain — decompile, inject arbitrary behaviour, repack, resign, install.
Progreso comunicado
ApkSmith — Roadmap — 3/8 listed items checked; items are equally weighted
Decompilation of 東方永夜抄 ~ Imperishable Night 1.00d
Progreso comunicado
My take on a Minecraft server reimplementation using Python
Progreso comunicado
Minecraft Server Implementation in Python — What works now: — 6/13 listed items checked; items are equally weighted
Progreso comunicado
Reverse-engineering / source restoration of Ruinarch (Unity Mono): all code types decompiled to a buildable, behavior-verified C# tree.
Progreso comunicado
RuinarchRE — Status — 7/7 listed items checked; items are equally weighted
Work-in-progress native source port of Legend of Mana for modern platforms, built from the matching decompilation.
Progreso comunicado
lom-native — Roadmap — 0/11 listed items checked; items are equally weighted
An attempt to decompile Persona 2: Innocent Sin for the PSX
Progreso comunicado
The Sims: Bustin' Out GameCube decompilation
Progreso comunicado
Active, incomplete MVC2 NAOMI decompilation. Whole-section byte-exact C verified with bundled Hitachi tools; SDK objects and unverified research tracked separately.
Progreso comunicado
Marvel vs. Capcom 2 — NAOMI — Progress — Matched reviewed code; 851,692 / 1,791,688
Decompilation and reverse-engineering research project for Gran Turismo 5 Prologue
Progreso comunicado
Roadmap — Phase 0 — Foundation — 8/9 listed items checked; items are equally weighted
A work-in-progress decompilation of **Dragon Ball Z: Legends** (SLPS-00355) for the Sony PlayStation.
Progreso comunicado
Open Source reimplementation of Darklands, a 1992 Microprose RPG
Progreso comunicado
OpenDarklands (open-source reimplementation) — Roadmap — 43/49 listed items checked; items are equally weighted