Quake 2 Gladiator Bot botlib reconstruction
Progreso comunicado
Parity Audit Report — Parity Statistics — Tracked AI-row parity (publisher estimate)
Explora proyectos de descompilación, reconstrucción de código y reimplementación de videojuegos. Compara plataformas, avances documentados y formas de colaborar.
Completado significa que todos los porcentajes publicados son del 100 % o que el proyecto está marcado explícitamente como completo. Cada medida conserva su alcance original; la coincidencia del código por sí sola no describe todas las partes del proyecto.
Los proyectos se ordenan por el último número de estrellas registrado. Las estrellas indican interés, no progreso. Los recuentos no disponibles se muestran como desconocidos.
Quake 2 Gladiator Bot botlib reconstruction
Progreso comunicado
Parity Audit Report — Parity Statistics — Tracked AI-row parity (publisher estimate)
A mod for the Native PC port (PC port by 999sian) of Super Smash Bros. Melee (NTSC-U 1.02) that turns Melee into a Tag Fighter, built from doldecomp/melee on aurora. No game data; bring your own disc.
Progreso comunicado
MeleeVS - Melee Tag Fighter — MeleeVS Features and Roadmap — It features — 7/7 listed items checked; items are equally weighted
Saints Row (Xbox 360, 2006) - Static Recompilation
Progreso comunicado
Saints Row (Xbox 360, 2006) - Static Recompilation — Progress — 32/37 listed items checked; items are equally weighted
A CSGO Offset Dumper written in C#
Progreso comunicado
CSGO Offset Dumper — Features — To Do: — 0/2 listed items checked; items are equally weighted
Open source Space Empires 4 implementation
Progreso comunicado
Parity plan: a faithful clone of the classic game — Milestones — M1: Quadrant (done) — 5/6 listed items checked; items are equally weighted
I'm building a runtime layer on top of Freelancer (2003), rebuilding and overriding system DLLs to safely explore, extend, and document the behavior of the original engine.
Progreso comunicado
Freelancer.Reverse.Runtime — Current Progress — Completed — dacom.dll — 9/9 listed items checked; items are equally weighted
write your own games for your TipToi
Progreso comunicado
tt-homebrew — roadmap — 4/9 listed items checked; items are equally weighted
Konami System 573 arcade core for MiSTer (FPGA)
Progreso comunicado
Roadmap — Phase 0 — 573 glue (this repo) — 9/9 listed items checked; items are equally weighted
WIP disassembler capable of disassembling machine code of PlayStation 2's Emotion Engine CPU (TX79)
Progreso comunicado
Emotion Engine Disassembler — TODO — CPU — 4/6 listed items checked; items are equally weighted
InfiniteExt is a customizable DLL Hook for Halo Infinite for interacting with the built-in HavokScript VM and tag system.
Progreso comunicado
InfiniteExt — Features/To-Do — 6/8 listed items checked; items are equally weighted
Tools for inspecting/modifying game files for Sid Meier's Covert Action
Progreso comunicado
CovertActionTools — Features — 7/13 listed items checked; items are equally weighted
Static recompilation of the original Grand Theft Auto (1997), GTA London 1969/1961, and Grand Theft Auto 2 (1999) for modern Windows (x86-64)
Progreso comunicado
Progress Detail — Phase 0: Reconnaissance — 5/5 listed items checked; items are equally weighted
Progreso comunicado
Black & White — Static Recompilation Project — Current Status — Phase 0: Reconnaissance — COMPLETE — 4/4 listed items checked; items are equally weighted
Android port (Gradle/NDK, GLES3, NativeActivity) of the ReChan Jackie Chan Stuntmaster reimplementation
Progreso comunicado
ReChan Android — Status do Port — Checklist de progresso — 12/13 listed items checked; items are equally weighted
A complete toolkit for FF14 Strategy Board integration. Features a reverse-engineered binary codec, Python library, and a modified XIVPlan web interface for seamless strategy import/export with the game client.
Progreso comunicado
FF14 Strategy Board Codec — Development Status — Resolved Limitations — 7/7 listed items checked; items are equally weighted