native PC recompilation project for the classic N64 Animal Forest (Dōbutsu no Mori). Bring your own ROM.
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A completely clean and featureless decompilation/reconstruction of Plants vs. Zombies OG
A work-in-progress decompilation of Battletanx for the N64
Randomizer for the N64 game Pokémon Stadium.
A native PC port of BattleTanx, statically recompiled with N64Recomp
Modernized, natively compiled engine fork of the GoldenEye 007 N64 decompilation: the full game as a native Windows build with an OpenGL renderer. No ROM included; you supply your own dump.
Android Port!! work in progress port of n64decomp/perfect_dark to modern platforms
Basically, a level designer for the N64 title, Yoshi's Story.
React clickable USA map functional component. Reimplementation of react-usa-map in Typescript.
A simplified clone of Pokemon Stadium 1 for the N64. Choose your team, then battle.
[Repo is Currently just a Fork of BanjoRecomp] PC Port of Perfect Dark made using N64: Recompiled (Windows/Linux/Mac)
A from-scratch reimplementation of the Borland C++ 4.52 toolchain in Rust: compiler, linker, librarian, resource compiler and project runner for Win32 and Win64
Play Pokémon Snap natively on Windows, Linux, and Steam Deck via static recompilation using your own N64 cartridge dump.