Pure Rust AirPlay server library (AP1 + AP2 audio, video)
Reported progress
AirPlay 2 — Implementation Status & Research — Video — Working (iOS 18) — TODO — 0/4 listed items checked; items are equally weighted
Search public decompilation and reverse engineering projects by category, platform, approach and contribution needs.
Completed means every reported percentage is 100%, or the project is explicitly marked complete. Each measurement keeps its original scope; code matching alone does not describe every part of a project.
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Pure Rust AirPlay server library (AP1 + AP2 audio, video)
Reported progress
AirPlay 2 — Implementation Status & Research — Video — Working (iOS 18) — TODO — 0/4 listed items checked; items are equally weighted
A full source code reconstruction effort for QUAKE LIVE, based upon the QUAKE III: ARENA GPL source
Reported progress
Engine Full Parity Audit And Closure Implementation Plan — Current Engine-Wide Conclusion — Current strict engine-owned parity estimate (publisher estimate)
Reported progress
ReDyne — 🗺️ Roadmap — 3/11 listed items checked; items are equally weighted
Pokémon Stadium for iPhone and iPad via static recompilation, with native Metal rendering, touch controls, and ROM-free builds.
Reported progress
Release checklist — Source and legal — 3/6 listed items checked; items are equally weighted
Reported progress
ARET — Roadmap technique vers la décompilation vérifiée — 3. Pilier 1 — IR SSA typé (la fondation) — 3.6 Jalons — 12/14 listed items checked; items are equally weighted
Reported progress
RecompOne — TODO — 0/2 listed items checked; items are equally weighted
Reported progress
RecompOne — TODO — 0/2 listed items checked; items are equally weighted
Reported progress
ReDyne — Roadmap — 22/27 listed items checked; items are equally weighted
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Reported progress
A reimplementation of Faster Objects More Objects (FOMO) in PyTorch.
Reported progress
Project Checklist — 2/27 listed items checked; items are equally weighted
A reimplementation of BSDgames' wtf acronym decoder in C#
Reported progress
Experimental recovery and diagnostic tools for Sony NW-E405 firmware-update failures (work in progress)
Reported progress
NW-E405 Recovery Tools — Roadmap — 14/19 listed items checked; items are equally weighted
Super Mario Land port to Watara SuperVision
Reported progress
Progress Log — Status board — 9/10 listed items checked; items are equally weighted
TrollFools dylib that blocks 5EPlay brand splash ads via a single ObjC runtime hook. iOS RE study: SADSplashAdViewController handleBrandAd: -> closeController: lifecycle.
Reported progress
🚫 NoBrandSplash — 🗺 Roadmap — 2/4 listed items checked; items are equally weighted
Clean-room Rust binary analysis: loaders, decompilation, patch diffing, patch preview, and MCP-driven reverse-engineering workflows.
Reported progress
Aletheia Roadmap — Phase checklist (summary) — Phase 4 — Interface & scripting — in progress — 5/5 listed items checked; items are equally weighted