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Search public decompilation and reverse engineering projects by category, platform, approach and contribution needs.

Projects: 643

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Completed means every reported percentage is 100%, or the project is explicitly marked complete. Each measurement keeps its original scope; code matching alone does not describe every part of a project.

How projects are ranked

Projects are sorted by the latest recorded repository star count. Stars indicate interest, not completion. Missing counts remain unknown.

kaikecarlos/philemon
GamesProject status: Unknown

An attempt to decompile Persona 2: Innocent Sin for the PSX

Target software or hardware
Persona 2: Innocent Sin for the PSX
Work type
Source reconstruction

Reported progress

Checklist completion≈0%

TODO — 0/7 listed items checked; items are equally weighted

Source

daftblazer/bustin-out-decomp
GamesProject status: Unknown

The Sims: Bustin' Out GameCube decompilation

Target software or hardware
The Sims: Bustin' Out
Work type
Source reconstruction

Reported progress

Code matched6.24%

Progress — Code matched

Source

Code matched11.43%

Progress — Game code (sims/); 1,537 / 3,289; ██░░░░░░░░░░░░░░░░░░

Source

Details
g-guthrie/mvc2-naomi-decomp
GamesProject status: Unknown

Active, incomplete MVC2 NAOMI decompilation. Whole-section byte-exact C verified with bundled Hitachi tools; SDK objects and unverified research tracked separately.

Target software or hardware
MVC2 NAOMI
Work type
Source reconstruction

Reported progress

Progress≈98.44%

Marvel vs. Capcom 2 — NAOMI — Progress — Map; 2,387,034 / 2,424,832

Source

Progress≈47.54%

Marvel vs. Capcom 2 — NAOMI — Progress — Matched reviewed code; 851,692 / 1,791,688

Source

Details
hanz0hatt0r1/gran-turismo-5-prologue-decompilation
GamesProject status: Unknown

Decompilation and reverse-engineering research project for Gran Turismo 5 Prologue

Target software or hardware
Gran Turismo 5 Prologue
Work type
Source reconstruction

Reported progress

Checklist completion≈89%

Roadmap — Phase 0 — Foundation — 8/9 listed items checked; items are equally weighted

Source

xcasadio/dbz-legends-decomp
GamesProject status: Unknown

A work-in-progress decompilation of **Dragon Ball Z: Legends** (SLPS-00355) for the Sony PlayStation.

Target software or hardware
Dragon Ball Z: Legends
Work type
Source reconstruction

Reported progress

Progress0%

Dragon Ball Z: Legends (PS1) Decompilation — Progress — SLPS003.55; ?; ?

Source

Progress0%

Dragon Ball Z: Legends (PS1) Decompilation — Progress — GAME.EXE; ?; ?

Source

Details
aldermoore/latex-gdpr-template
SoftwareProject status: Unknown

Latex reimplementation af Aarhus Universitet's GDPR dokumenter

Target software or hardware
Aarhus Universitet's GDPR dokumenter
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈75%

latex-gdpr-template — Roadmap — 3/4 listed items checked; items are equally weighted

Source

aaronwb/human-readable-decompilation
SoftwareProject status: Unknown

Turns machine-generated decompiled if/switch spaghetti code into something a human can read.

Target software or hardware
Unknown
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈80%

Human-Readable Decompilation — Roadmap — 4/5 listed items checked; items are equally weighted

Source

jackburton79/darklands
GamesProject status: Unknown

Open Source reimplementation of Darklands, a 1992 Microprose RPG

Target software or hardware
Unknown
Work type
Source reconstruction

Reported progress

Checklist completion≈88%

OpenDarklands (open-source reimplementation) — Roadmap — 43/49 listed items checked; items are equally weighted

Source

hotlandsoftware/wii-news-channel
SoftwareProject status: Unknown

Wii News Channel Decompiled + PC Port

Target software or hardware
Wii News Channel
Work type
Reverse engineering and documentation

Reported progress

Decompiled≈100%

wii-news-channel — STATUS — News Channel game code (0x80006FC0–0x80051D4C, ~307 KB)

Source

Decompiled≈99.4%

wii-news-channel — STATUS — HOME Menu, manual viewer, NW4R, RVL SDK (0x80051D4C–0x80179F64, ~1.21 MB)

Source

Details
siruiusamory-cmyk/buusfury-decomp
GamesProject status: Unknown

Work-in-progress decompilation and source reconstruction of Dragon Ball Z: Buu's Fury for Game Boy Advance.

Target software or hardware
Dragon Ball Z: Buu's Fury
Work type
Source reconstruction

Reported progress

Progress15.41%

Dragon Ball Z: Buu's Fury Decompilation — Progress — Semantically reconstructed functions

Source

Progress2.01%

Dragon Ball Z: Buu's Fury Decompilation — Progress — Reconstructed executable bytes

Source

Details
eveheeero/fireman
GamesProject status: Unknown

Decompiler written in rust inspired by snowman (2026 09 WIP)

Target software or hardware
Unknown
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈70%

Fireman — Features & Plans — 19/27 listed items checked; items are equally weighted

Source

the007who/behero-decomp
Hardware and device researchProject status: Unknown

Decompilation effort for the BeHero console

Target software or hardware
BeHero console
Work type
Matching decompilation

Reported progress

Checklist completion≈14%

Roadmap — 1/7 listed items checked; items are equally weighted

Source

zestydevy/dinosaur-planet
GamesProject status: Unknown

A WIP decompilation of Dinosaur Planet for the Nintendo 64

Target software or hardware
Unknown
Work type
Source reconstruction

Reported progress

Total74.34%

Total — gh-pages/total.shield.json

Source

dickdebonair/brightis-fan-translation
GamesProject status: Unknown

A decompilation and eventual translation of the PSX game Brightis by fan(s)

Target software or hardware
Brightis
Work type
Source reconstruction

Reported progress

Checklist completion≈61%

Brightis-fan-translation — Roadmap — 11/18 listed items checked; items are equally weighted

Source

sat-r/sa3
GamesProject status: Unknown

A decompilation of Sonic Advance 3

Target software or hardware
Sonic Advance 3
Work type
Matching decompilation

Reported progress

progress88.7%

progress

Source