A static recompilation of Resident Evil Outbreak for modern Windows.
Reported progress
REO - Resident Evil Outbreak: Recompiled — Roadmap — Phase 1 — Foundation (Current) — 14/14 listed items checked; items are equally weighted
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A static recompilation of Resident Evil Outbreak for modern Windows.
Reported progress
REO - Resident Evil Outbreak: Recompiled — Roadmap — Phase 1 — Foundation (Current) — 14/14 listed items checked; items are equally weighted
Reimplementation of proprietary MTP responders for black-box testing
Reported progress
vcam — Roadmap — 9/14 listed items checked; items are equally weighted
USB Audio Class 2.0 host driver for ESP32-S3
Reported progress
Progress — Completed — TX Ringbuffer Wrap Fix (April 14, 2026) — 5/5 listed items checked; items are equally weighted
Clean rebuild of the Gamebryo/Creation engine lineage in Rust + C++ with Vulkan
Reported progress
ByroRedux — Roadmap — Known Issues — Performance and measurement — 0/6 listed items checked; items are equally weighted
Reported progress
Reconstruction and game-port roadmap — Phase 1: semantic reconstruction — 1/7 listed items checked; items are equally weighted
Reported progress
Features — Status of Features (Not Yet Implemented) — 0/3 listed items checked; items are equally weighted
Reported progress
DisMKW — Disassembly Progress — 9/42 listed items checked; items are equally weighted
Reported progress
Pokemon Moon decompilation — Current state — The canonical manifest currently records 2,984 source-backed functions out of 18,945 inventoried internal functions (15.75%):
Ultimate Mortal Kombat 3 (iOS, EA Mobile 2011), fully decompiled: all 2,572 game functions are readable C, checked against a static ARM-to-C recompiler. Native Windows/Linux port in progress (menus, sound, saves run; the fight is not playable yet). No game assets - bring your own copy.
Reported progress
Progress — Overall progress — — share of the decompilation itself: 2,572 of 2,572 functions have a
Ultimate Mortal Kombat 3 — iOS Decompilation & PC Port — How the work is divided — The actual game (lime/common, gamecode, fight logic)
Experimental Touch ID authentication for Intel Macs with Apple T2 chips on Linux
Reported progress
Reliability roadmap — 1. Accurate support claims — 3/3 listed items checked; items are equally weighted
🛡️ Explainable AI Malware Analysis Platform with PE Static Analysis, YARA Engine, SHAP Explainability & Real-Time Dashboard
Reported progress
🛡️ Zeravynex — 🗺️ Project Roadmap — 7/9 listed items checked; items are equally weighted
Experimental Fallout: New Vegas engine reimplementation in Rust and Bevy. Requires your own game data; base-game foundations first.
Reported progress
nv-rs — Roadmap — Engine port — 1/5 listed items checked; items are equally weighted
A tool to reverse engineer and inspect the RPM and APT databases to list all the packages along with executables, service, versions and CVE.
Reported progress
Startup-SBOM — TODO — 9/9 listed items checked; items are equally weighted
A custom multiplatform Discord client based on the decompiled source of v126.21
Reported progress
Genesis — Features — 0/3 listed items checked; items are equally weighted
Reported progress