A clean-room reimplementation of the Saints Row 2 engine for modern systems.
보고된 진척도
OpenSaints — Current Status — Working — 20/20 listed items checked; items are equally weighted
완료는 보고된 비율이 모두 100%이거나 프로젝트가 명시적으로 완료로 표시되었음을 뜻합니다. 각 측정값은 원래의 측정 범위를 유지하며, 코드 일치율만으로 프로젝트의 모든 부분을 설명할 수는 없습니다.
마지막으로 확인한 저장소 스타 수를 기준으로 정렬합니다. 스타 수는 관심도를 나타내며 완성도를 뜻하지 않습니다. 확인하지 못한 수치는 알 수 없음으로 표시합니다.
A clean-room reimplementation of the Saints Row 2 engine for modern systems.
보고된 진척도
OpenSaints — Current Status — Working — 20/20 listed items checked; items are equally weighted
Phork is a clean-room Python reimplementation of the classic Zork I.
보고된 진척도
Phork: A Text-Based Adventure Game — Roadmap — 8/10 listed items checked; items are equally weighted
ekaii fork of Xanthas Voxy Server Side - decompiled sources from 0.3.0 + Folia/Luminol port roadmap. Mirror of forgejo.ekaii.fr/exo/voxy-server-side
보고된 진척도
voxy-server-side-ekaii — Status — 3/10 listed items checked; items are equally weighted
Reverse-engineered reimplementation of the Catz, Dogz, and Oddballz engines (1995-1996)
보고된 진척도
Static Recompilation (In Progress) — Status — 4/9 listed items checked; items are equally weighted
보고된 진척도
AGE Remake — Architecture & Roadmap (option 3: remake / enhance / mod) — 6. Extending to other AGE games and versions — Other AGE games, same version (e.g. Kamidori, also SYS4) — Kamidori profile onboarding — tracked execution plan — Phase K0 — freeze the profile contract — 5/5 listed items checked;
A soon-to-be decompilation of Freedom Planet's Torque Steam beta.
보고된 진척도
OpenAvalice — Progress: 0% — 1/10 listed items checked; items are equally weighted
Work in progress matching decompilation of Armored Core (PSX, SCUS-94182)
보고된 진척도
Armored Core Decompilation — Status — Progress by component — Main executable (SCUS941.82, game code); 147; 60
Armored Core Decompilation — Status — Progress by component — Program overlays (FDAT.T); 2871; 825
Matching decompilation of Mario Kart Arcade GP2 (GNLJ82) main.dol. PPC code only — no game assets.
보고된 진척도
Native PC engine reimplementation and decompiling project for "Innocent Life: A Futuristic Harvest Moon".
보고된 진척도
OpenInnocent — Status — 0/3 listed items checked; items are equally weighted
Decompilation of Metroid dread. I’m not an expert at all, i’m planning to learn as I go, so it’s going to be a bit of a mess.
보고된 진척도
Matching decompilation of Chulip (USA) for PlayStation 2
보고된 진척도
Chulip (USA) matching decompilation — Decompilation progress — ████████████████░░░░░░░░░░░░░░░░░░░░░░░░ of provisional text bytes matched
Chulip (USA) matching decompilation — Decompilation progress — Text bytes; 272,672; 663,704
Matching decompilation of Rage of Mages / Allods (1998, Nival)
보고된 진척도
Rage of Mages 1 / Allods decompilation — Foundation status — The game-owned CWorldMapData tile-table loader is source-complete at
보고된 진척도
GB Recompiled — Roadmap — 2/7 listed items checked; items are equally weighted
보고된 진척도
RE2-MOD-SDK-EXT for Resident Evil 2 Classic Rebirth — Status — 1/3 listed items checked; items are equally weighted
A specialized internal DLL for System Shock 2 providing ESP, Radar, and Station Geometry visualization for game archaeology.
보고된 진척도
Aura-Sight: System Shock 2 Internal — Roadmap — 0/6 listed items checked; items are equally weighted