프로젝트 둘러보기
공개 디컴파일 및 리버스 엔지니어링 프로젝트를 분야, 플랫폼, 접근 방식, 필요한 기여에 따라 검색해 보세요.
프로젝트 75개
프로젝트 순위 산정 방식
마지막으로 확인한 저장소 스타 수를 기준으로 정렬합니다. 스타 수는 관심도를 나타내며 완성도를 뜻하지 않습니다. 확인하지 못한 수치는 알 수 없음으로 표시합니다.
Native PC port of WWF WrestleMania 2000 (N64) via static recompilation. No game assets included - bring your own ROM.
A tool to assist with N64 decompilation that runs m2c and decomp_permuter to try to automatically decompile functions
Evo's Space Adventures for PSX. A proof of concept, matching PSX decompilation, leveraging tools from N64 decomp projects.
This is the checksum algorithm from the N64 bootrom (PIFROM) reverse engineered in C.
PS1 recompiler tool based on the N64 recomp tool by Wiseguy.
Native PC port of Virtual Pro Wrestling 64 (N64) via static recompilation. No game assets included - bring your own ROM.
Static recompilation of Diddy Kong Racing (N64, US v1.1) for Windows 11 using N64Recomp.
Decompilation project for the N64 game San Francisco Rush 2049
A PC port of Rampage World Tour (N64, 1997) and Rampage 2: Universal Tour (N64, 1999) using static recompilation via N64Recomp.
보고된 진척도
WaveRace64-Recomp — Development Progress — Phase 1: Environment Setup & Toolchain (COMPLETE) — 8/8 listed items checked; items are equally weighted
Native PC recompilation of Snowboard Kids (N64), powered by N64Recomp and RT64.
보고된 진척도
Snowboard Kids Recompiled — Roadmap — Completed — 12/12 listed items checked; items are equally weighted
Roadmap — Finalization and public-release plan — First public playable release — required — 5/12 listed items checked; items are equally weighted
native PC recompilation project for the classic N64 Animal Forest (Dōbutsu no Mori). Bring your own ROM.
A native PC port of BattleTanx, statically recompiled with N64Recomp