Unofficial AI native PC port of Hybrid Heaven (N64) via static recompilation, featuring a purist UI preserving the original design. Multi-language: EN, ES, CA, FR, DE, JP <- In progress
Katalog projektów
Wyszukuj publiczne projekty dekompilacji i inżynierii wstecznej według kategorii, platformy, podejścia i potrzebnej pomocy.
Liczba projektów: 74
Jak ustalamy kolejność projektów
Projekty są sortowane według ostatniej zapisanej liczby gwiazdek repozytorium. Gwiazdki oznaczają zainteresowanie, a nie postęp prac. Brakujące wartości pozostają nieznane.
The decompiler engine behind HexCore. It uses MLIR and LLVM IR (via Remill) for binary analysis, calling convention recovery, stack reconstruction, and clean, structured pseudo-C generation (with a focus on Win64 and Linux Kernel Pwning).
Super Mario 64 at 60 fps on a real N64 (4 MB) and the MiSTer, built from the SM64 decompilation
Aero Fighters Assault (USA) N64 recompilation workspace
Reimplementation of N64 SGI Audio Tools Sequence Bank Compiler (sbc)
OmniCode: Autonomous Reverse Engineering, MAME Emulation & Killer Instinct N64 Decompilation Studio
Well, this has had enough reimplementations...
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
In-progress decompilation of mischief makers for the N64.
A Zelda: Ocarina of Time decompilation repo based on zeldaret/oot that aims to provide a flexible, easy-to-use base for creating romhacks
A decompilation of The Legend of Zelda: Majora's Mask brought to you by a bunch of clever folks. This is an old repo, active development has moved to https://github.com/zeldaret/mm
A matching decompilation of libultra by a couple of clever folks.
in-progress decompilation of Gauntlet Legends for the N64