An open-source, clean-room reimplementation of Adobe Photoshop in pure Rust
已报告进度
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An open-source, clean-room reimplementation of Adobe Photoshop in pure Rust
已报告进度
An open-source, clean-room reimplementation of Adobe Premiere Pro built in pure Rust.
已报告进度
An open-source, clean-room reimplementation of Adobe Photoshop in pure Rust
已报告进度
已报告进度
🖨️ ftprintf — ✅ Evaluation Checklist — 0/10 listed items checked; items are equally weighted
已报告进度
Minecraft Server Implementation in Python — What works now: — 6/13 listed items checked; items are equally weighted
已报告进度
Rvim — Features Needed for usability — 1/11 listed items checked; items are equally weighted
已报告进度
Reverse-engineering / source restoration of Ruinarch (Unity Mono): all code types decompiled to a buildable, behavior-verified C# tree.
已报告进度
RuinarchRE — Status — 7/7 listed items checked; items are equally weighted
Work-in-progress native source port of Legend of Mana for modern platforms, built from the matching decompilation.
已报告进度
lom-native — Roadmap — 0/11 listed items checked; items are equally weighted
已报告进度
Komiku+ Reverse Engineering Notes — 🧪 Testing Checklist — 0/4 listed items checked; items are equally weighted
已报告进度
已报告进度
Active, incomplete MVC2 NAOMI decompilation. Whole-section byte-exact C verified with bundled Hitachi tools; SDK objects and unverified research tracked separately.
已报告进度
Marvel vs. Capcom 2 — NAOMI — Progress — Matched reviewed code; 851,692 / 1,791,688
Decompilation and reverse-engineering research project for Gran Turismo 5 Prologue
已报告进度
Roadmap — Phase 0 — Foundation — 8/9 listed items checked; items are equally weighted
A work-in-progress decompilation of **Dragon Ball Z: Legends** (SLPS-00355) for the Sony PlayStation.
已报告进度