Games

Explore game decompilation, source reconstruction and reimplementation projects. Compare target platforms, sourced progress and ways to contribute.

Projects: 194

Page 10 of 13

Completed means every reported percentage is 100%, or the project is explicitly marked complete. Each measurement keeps its original scope; code matching alone does not describe every part of a project.

How projects are ranked

Projects are sorted by the latest recorded repository star count. Stars indicate interest, not completion. Missing counts remain unknown.

dashgl/shenpoo
GamesProject status: Unknown

A threejs based tool for converting Shenmue animations to JSON

Target software or hardware
Shenmue
Work type
Source reconstruction

Reported progress

Checklist completion≈50%

Shenmue IK Debugger — Status — 4/8 listed items checked; items are equally weighted

Source

azero13/th06
GamesProject status: Unknown

Decompilation of 東方紅魔郷 ~ the Embodiment of Scarlet Devil (1.02h)

Target software or hardware
the Embodiment of Scarlet Devil
Work type
Matching decompilation

Reported progress

Implemented97.65%

TH06.EXE — Implemented

Source

Byte Accuracy97.51%

TH06.EXE — Byte Accuracy

Source

joneqdaniel/quakelive
GamesProject status: Unknown

A full source code reconstruction effort for QUAKE LIVE, based upon the QUAKE III: ARENA GPL source

Target software or hardware
QUAKE LIVE
Work type
Source reconstruction

Reported progress

Current strict engine-owned parity estimate≈100%

Engine Full Parity Audit And Closure Implementation Plan — Current Engine-Wide Conclusion — Current strict engine-owned parity estimate (publisher estimate)

Source

nsmith/annepad
GamesProject status: Unknown

Pokémon Stadium for iPhone and iPad via static recompilation, with native Metal rendering, touch controls, and ROM-free builds.

Target software or hardware
Pokémon Stadium
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈50%

Release checklist — Source and legal — 3/6 listed items checked; items are equally weighted

Source

stl3/recompone
GamesProject status: Unknown

Playstation 1 Static Recompiler

Target software or hardware
Unknown
Work type
Source reconstruction

Reported progress

Checklist completion≈0%

RecompOne — TODO — 0/2 listed items checked; items are equally weighted

Source

datmoshu/recompone
GamesProject status: Unknown

Playstation 1 Static Recompiler

Target software or hardware
Unknown
Work type
Source reconstruction

Reported progress

Checklist completion≈0%

RecompOne — TODO — 0/2 listed items checked; items are equally weighted

Source

n8pjl/botw
GamesProject status: Unknown

Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)

Target software or hardware
The Legend of Zelda: Breath of the Wild
Work type
Source reconstruction

Reported progress

progress≈17.49%

progress

Source

functions≈30.4%

functions — badges/fn_progress.json

Source

pleft/supermarioland-supervision
GamesProject status: Unknown

Super Mario Land port to Watara SuperVision

Target software or hardware
Unknown
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈90%

Progress Log — Status board — 9/10 listed items checked; items are equally weighted

Source

robin-goerlach/sasd-secure-binary-analysis-tool
GamesProject status: Unknown

SASD Binary Insight is a secure, extensible binary analysis tool featuring hex editing, intelligent pattern recognition, syntax highlighting, file structure inspection, entropy analysis, cryptographic insights, executable disassembly, and forensic disk analysis. Built for developers, researchers, and security professionals.

Target software or hardware
Unknown
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈11%

SASD Secure Binary Analysis Tool — Roadmap — Phase 0 — Engineering Foundation — 2/18 listed items checked; items are equally weighted

Source

Checklist completion≈100%

Project Status — SASD Binary Insight — Completed documentation foundation — 12/12 listed items checked; items are equally weighted

Source

falkzera/hitman-mac-modding
GamesProject status: Unknown

Modding nativo do HITMAN World of Assassination no macOS (Apple Silicon / porte Feral): content-bridge de IDs Windows↔Mac. Ex.: tradução PT-BR.

Target software or hardware
HITMAN World of Assassination
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈0%

HITMAN World of Assassination — modding nativo no macOS (Apple Silicon) — Roadmap — 0/3 listed items checked; items are equally weighted

Source

inzania2016/codex-quintus
GamesProject status: Unknown

Reverse engineering and reimplementation study of a classic 80s RPG engine, for education and preservation. Not affiliated with or endorsed by any rights holders.

Target software or hardware
Unknown
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈0%

CodexQuintus — Status — 0/4 listed items checked; items are equally weighted

Source

balyakin/apkscan
GamesProject status: Unknown

APK Static Analyzer

Target software or hardware
Unknown
Work type
Source reconstruction

Reported progress

Checklist completion≈0%

apkscan 🛡️ — 📈 Roadmap — 0/4 listed items checked; items are equally weighted

Source

lovercast/nesqt
GamesProject status: Unknown

NesQt — Cross-platform reimplementation of Shiru's NES Screen Tool

Target software or hardware
NES Screen Tool
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈0%

NesQt — TODO — 0/3 listed items checked; items are equally weighted

Source

ianveig29/cs2-internals
GamesProject status: Unknown

Documentacion exhaustiva sobre el funcionamiento interno de Counter-Strike 2: Source 2 engine, schemas, offsets, entidades, networking, Panorama, VScript, Game Coordinator, render y ConVars

Target software or hardware
Counter-Strike 2
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈100%

Roadmap — v0.1 — Base navegable (esta entrega) — 17/17 listed items checked; items are equally weighted

Source

kachinaco/openswbf
GamesProject status: Unknown

Open-source reimplementation of Star Wars: Battlefront (2004) Zero Engine for WebAssembly/browser play

Target software or hardware
Star Wars: Battlefront (2004)
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈29%

OpenSWBF — Current Status — 2/7 listed items checked; items are equally weighted

Source