Games

Explore game decompilation, source reconstruction and reimplementation projects. Compare target platforms, sourced progress and ways to contribute.

Projects: 194

Page 4 of 13

Completed means every reported percentage is 100%, or the project is explicitly marked complete. Each measurement keeps its original scope; code matching alone does not describe every part of a project.

How projects are ranked

Projects are sorted by the latest recorded repository star count. Stars indicate interest, not completion. Missing counts remain unknown.

themuffinator/quake2-gladiator-bot
GamesProject status: Unknown

Quake 2 Gladiator Bot botlib reconstruction

Target software or hardware
Unknown
Work type
Source reconstruction

Reported progress

Tracked AI-row parity≈98.5%

Parity Audit Report — Parity Statistics — Tracked AI-row parity (publisher estimate)

Source

joyastick/melee-pc-tagfighter
GamesProject status: Unknown

A mod for the Native PC port (PC port by 999sian) of Super Smash Bros. Melee (NTSC-U 1.02) that turns Melee into a Tag Fighter, built from doldecomp/melee on aurora. No game data; bring your own disc.

Target software or hardware
Super Smash Bros. Melee
Work type
Source reconstruction

Reported progress

Checklist completion≈100%

MeleeVS - Melee Tag Fighter — MeleeVS Features and Roadmap — It features — 7/7 listed items checked; items are equally weighted

Source

sp00nznet/saintsrow
GamesProject status: Unknown

Saints Row (Xbox 360, 2006) - Static Recompilation

Target software or hardware
Saints Row
Work type
Source reconstruction

Reported progress

Checklist completion≈86%

Saints Row (Xbox 360, 2006) - Static Recompilation — Progress — 32/37 listed items checked; items are equally weighted

Source

kyeondiscord/csgo_offset_dumper
GamesProject status: Unknown

A CSGO Offset Dumper written in C#

Target software or hardware
CSGO
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈0%

CSGO Offset Dumper — Features — To Do: — 0/2 listed items checked; items are equally weighted

Source

lowlevelmetal/opense4
GamesProject status: Unknown

Open source Space Empires 4 implementation

Target software or hardware
Space Empires 4
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈83%

Parity plan: a faithful clone of the classic game — Milestones — M1: Quadrant (done) — 5/6 listed items checked; items are equally weighted

Source

dvurechensky/freelancer.reverse.runtime
GamesProject status: Unknown

I'm building a runtime layer on top of Freelancer (2003), rebuilding and overriding system DLLs to safely explore, extend, and document the behavior of the original engine.

Target software or hardware
Freelancer (2003)
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈100%

Freelancer.Reverse.Runtime — Current Progress — Completed — dacom.dll — 9/9 listed items checked; items are equally weighted

Source

gauweiler/tt-homebrew
GamesProject status: Unknown

write your own games for your TipToi

Target software or hardware
TipToi
Work type
Source reconstruction

Reported progress

Checklist completion≈44%

tt-homebrew — roadmap — 4/9 listed items checked; items are equally weighted

Source

fabricore-eng/system573_mister
GamesProject status: Unknown

Konami System 573 arcade core for MiSTer (FPGA)

Target software or hardware
Konami System 573
Work type
Source reconstruction

Reported progress

Checklist completion≈100%

Roadmap — Phase 0 — 573 glue (this repo) — 9/9 listed items checked; items are equally weighted

Source

timosalomaki/emotionenginedisassembler
GamesProject status: Unknown

WIP disassembler capable of disassembling machine code of PlayStation 2's Emotion Engine CPU (TX79)

Target software or hardware
PlayStation 2
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈67%

Emotion Engine Disassembler — TODO — CPU — 4/6 listed items checked; items are equally weighted

Source

surasia/infiniteext
GamesProject status: Unknown

InfiniteExt is a customizable DLL Hook for Halo Infinite for interacting with the built-in HavokScript VM and tag system.

Target software or hardware
Halo Infinite
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈75%

InfiniteExt — Features/To-Do — 6/8 listed items checked; items are equally weighted

Source

redmike/covertactiontools
GamesProject status: Unknown

Tools for inspecting/modifying game files for Sid Meier's Covert Action

Target software or hardware
Sid Meier's Covert Action
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈54%

CovertActionTools — Features — 7/13 listed items checked; items are equally weighted

Source

sp00nznet/gta
GamesProject status: Unknown

Static recompilation of the original Grand Theft Auto (1997), GTA London 1969/1961, and Grand Theft Auto 2 (1999) for modern Windows (x86-64)

Target software or hardware
Grand Theft Auto (1997)
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈100%

Progress Detail — Phase 0: Reconnaissance — 5/5 listed items checked; items are equally weighted

Source

sp00nznet/bw
GamesProject status: Unknown

Black & White — Static Recompilation Project

Target software or hardware
Black & White
Work type
Source reconstruction

Reported progress

Checklist completion≈100%

Black & White — Static Recompilation Project — Current Status — Phase 0: Reconnaissance — COMPLETE — 4/4 listed items checked; items are equally weighted

Source

deivid22srk/rechan-android
GamesProject status: Unknown

Android port (Gradle/NDK, GLES3, NativeActivity) of the ReChan Jackie Chan Stuntmaster reimplementation

Target software or hardware
ReChan Jackie Chan Stuntmaster
Work type
Reimplementation and compatibility

Reported progress

Checklist completion≈92%

ReChan Android — Status do Port — Checklist de progresso — 12/13 listed items checked; items are equally weighted

Source

wtw0212/ff14-strategyboard-decode
GamesProject status: Unknown

A complete toolkit for FF14 Strategy Board integration. Features a reverse-engineered binary codec, Python library, and a modified XIVPlan web interface for seamless strategy import/export with the game client.

Target software or hardware
FF14 Strategy Board
Work type
Reverse engineering and documentation

Reported progress

Checklist completion≈100%

FF14 Strategy Board Codec — Development Status — Resolved Limitations — 7/7 listed items checked; items are equally weighted

Source