Open-source reimplementation of Star Wars: Battlefront (2004) Zero Engine for WebAssembly/browser play
報告されている進捗
OpenSWBF — Current Status — 2/7 listed items checked; items are equally weighted
「完了」は、報告された割合がすべて100%であるか、プロジェクトが明示的に完了とされていることを意味します。各測定値には元の対象範囲があります。コードの一致率だけでプロジェクト全体の完成度を示すことはできません。
最後に取得したリポジトリのスター数順に表示します。スター数は関心の高さを示すもので、完成度ではありません。取得できていない値は不明と表示します。
Open-source reimplementation of Star Wars: Battlefront (2004) Zero Engine for WebAssembly/browser play
報告されている進捗
OpenSWBF — Current Status — 2/7 listed items checked; items are equally weighted
A community-driven, cross-platform reimplementation of Plants vs. Zombies, aiming to faithfully recreate the authentic experience of the Game of the Year (GOTY) Edition
報告されている進捗
PvZ-Portable — Features — 18/18 listed items checked; items are equally weighted
Native Apple Silicon revivals of Ambrosia Software's smaller Mac games — Aki (1.0 out), Bubble Trouble X and more — running on their original data.
報告されている進捗
Ambrosia Classics — Status — Phase 0: the shared kit ✅ — 3/3 listed items checked; items are equally weighted
報告されている進捗
WanmeiBBSKit — Features — 4/4 listed items checked; items are equally weighted
Matching decompilation of Spyro 2: Gateway to Glimmer (PS1, SCES-021.04).
報告されている進捗
Clean-room native reimplementation research for Freedom Fighters on Windows, macOS, Linux, and Steam Deck
報告されている進捗
Roadmap and acceptance gates — Phase 1 - Portable data layer — 28/32 listed items checked; items are equally weighted
Switch runtime, game shim, and CafeOS reimplementation layer for the recompiled game
報告されている進捗
jouster roadmap — 1. Finish loading the boot archive — done — 4/4 listed items checked; items are equally weighted
A cross-platform reimplementation of Plants vs. Zombies by the community. Aiming to bring 100% authentic experience of GOTY edition.
報告されている進捗
PvZ-Portable — Features — 18/18 listed items checked; items are equally weighted
A cross-platform reimplementation of Plants vs. Zombies by the community. Aiming to bring 100% authentic experience of GOTY edition.
報告されている進捗
PvZ-Portable — Features — 16/16 listed items checked; items are equally weighted
Behavioural decompilation of Wings (1996 DOS cave-flying game by Miika Virpioja), verified tick-by-tick against the original
報告されている進捗
A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks.
報告されている進捗
Project progress — Current estimate — 26 September 2026 — Overall: 48% (confidence range: 38–58%).
Native port status — Completed — foundations — 88/88 listed items checked; items are equally weighted
A reverse engineered server implementation for Stardock's Offworld Trading Company
報告されている進捗
TCE [The Cosmic Exchange] - Offworld Trading Company Server Implementation (Alpha) — 🚧 Implementation Status — ✅ Phase 1-2: Dual-Protocol Infrastructure (COMPLETE) — 3/3 listed items checked; items are equally weighted
報告されている進捗
TODO list — Battle — 1/12 listed items checked; items are equally weighted
Deadlock II: Shrine Wars reimplementation in C++20 and SDL2, with evidence-based compatibility metrics.
報告されている進捗
Checklist de cierre: Deadlock II individual — Base ya conseguida — 26/26 listed items checked; items are equally weighted
An open-source reimplementation of Caesar (Impressions Games, 1992/93 DOS), in the spirit of Julius/Augustus for Caesar III.
報告されている進捗
Gaius — Roadmap — Phase 0 — Repo scaffolding & format library — 8/8 listed items checked; items are equally weighted