Ruri.ShaderDecompiler
ãããžã§ã¯ãã®ç¶æ³: äžæð«å«éå æµ
- 察象ã®ãœãããŠã§ã¢ã»ããŒããŠã§ã¢
- åãçµã¿ã®çš®é¡
- ã¡ã€ã³ã®å ¬éãªããžããª
- github.com/shiyumemeguri/ruri.shaderdecompiler
æåŸã«ååŸãããªããžããªã®ã¹ã¿ãŒæ°é ã«è¡šç€ºããŸããã¹ã¿ãŒæ°ã¯é¢å¿ã®é«ãã瀺ããã®ã§ãå®æåºŠã§ã¯ãããŸãããååŸã§ããŠããªãå€ã¯äžæãšè¡šç€ºããŸãã
å ±åãããŠãã鲿
Checklist completion: â0%
â åŸ åäºé¡¹ïŒRoadmapïŒ â 0/2 listed items checked; items are equally weighted
· æ å ±æº
æŠèŠãšå¯Ÿè±¡ç¯å²
ð«å«éå æµ
ååã®åãå ¥ãç¶æ³
åãå ¥ãæ¹éã¯äžæ
- AIãå©çšããè²¢ç®ã®æ¹é
- æèšãªã
åå ç°å¢ãšããŠè³æã«èšèŒãããŠããOS
åå ç°å¢ã®èšé²ããªããããžã§ã¯ã
ãœãŒã¹ã»ãã«ãã»ãªãªãŒã¹
- ãªããžããªãéã · github.comgithub.com/shiyumemeguri/ruri.shaderdecompiler