Automatically linking textures into material, material themself auto-linked to the models of a map or a model. At exporting it makes a .mtl file compatible with every 3D engine
Archived projects
Explore archived decompilation and reverse engineering projects. Their original repositories, descriptions and reported progress remain available.
Projects: 1251
How projects are ranked
Projects are sorted by the latest recorded repository star count. Stars indicate interest, not completion. Missing counts remain unknown.
POC of a reverse-engineered ankama launcher zaap server emulator using netstd Apache.Thrift bindings
https://www.nuget.org/packages/SpaceAfterYou.SoulWorker.ResStructureExtractor
Reverse-engineered firmware for the 8BitDo Retro Mechanical Keyboard.
Reported progress
8BitDoRMKFirmware — TODO — 1/10 listed items checked; items are equally weighted
A reimplementation of Elegoo 3.9 "Creating timer"'s tutorial.
This repository contains a reconstructed source codebase derived from reverse engineering the original The Blockheads game binary. The purpose of this project is technical research, educational analysis, and documentation of the game’s internal systems and behavior.
Allows quick renaming of all subclasses of a class
Information security challenge, taking advantage of a vulnerable ISO and its systems to become root.
From-scratch benchmark of SAC, MBPO & MACURA on Gymnasium MuJoCo — uncertainty-aware model-based RL (ICML 2024 reimplementation).
🎮 A Minecraft combat reimplementation for Minestom
Attempt to reverse engineer old Cakewalk files (version 3 specifically)
A faster reimplementation of Gtkwave FST format Writer API