Open-source reimplementation of Star Wars: Battlefront (2004) Zero Engine for WebAssembly/browser play
Avancement communiqué
OpenSWBF — Current Status — 2/7 listed items checked; items are equally weighted
Explorez des projets de décompilation, de reconstruction de code et de réimplémentation de jeux. Comparez les plateformes, les progrès documentés et les façons de contribuer.
Terminé signifie que tous les pourcentages publiés sont à 100 % ou que le projet est explicitement déclaré terminé. Chaque mesure conserve son périmètre d’origine ; la correspondance du code seule ne décrit pas toutes les parties du projet.
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Open-source reimplementation of Star Wars: Battlefront (2004) Zero Engine for WebAssembly/browser play
Avancement communiqué
OpenSWBF — Current Status — 2/7 listed items checked; items are equally weighted
A community-driven, cross-platform reimplementation of Plants vs. Zombies, aiming to faithfully recreate the authentic experience of the Game of the Year (GOTY) Edition
Avancement communiqué
PvZ-Portable — Features — 18/18 listed items checked; items are equally weighted
Native Apple Silicon revivals of Ambrosia Software's smaller Mac games — Aki (1.0 out), Bubble Trouble X and more — running on their original data.
Avancement communiqué
Ambrosia Classics — Status — Phase 0: the shared kit ✅ — 3/3 listed items checked; items are equally weighted
Avancement communiqué
WanmeiBBSKit — Features — 4/4 listed items checked; items are equally weighted
Matching decompilation of Spyro 2: Gateway to Glimmer (PS1, SCES-021.04).
Avancement communiqué
Clean-room native reimplementation research for Freedom Fighters on Windows, macOS, Linux, and Steam Deck
Avancement communiqué
Roadmap and acceptance gates — Phase 1 - Portable data layer — 28/32 listed items checked; items are equally weighted
Switch runtime, game shim, and CafeOS reimplementation layer for the recompiled game
Avancement communiqué
jouster roadmap — 1. Finish loading the boot archive — done — 4/4 listed items checked; items are equally weighted
A cross-platform reimplementation of Plants vs. Zombies by the community. Aiming to bring 100% authentic experience of GOTY edition.
Avancement communiqué
PvZ-Portable — Features — 18/18 listed items checked; items are equally weighted
A cross-platform reimplementation of Plants vs. Zombies by the community. Aiming to bring 100% authentic experience of GOTY edition.
Avancement communiqué
PvZ-Portable — Features — 16/16 listed items checked; items are equally weighted
Behavioural decompilation of Wings (1996 DOS cave-flying game by Miika Virpioja), verified tick-by-tick against the original
Avancement communiqué
A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks.
Avancement communiqué
Project progress — Current estimate — 26 September 2026 — Overall: 48% (confidence range: 38–58%).
Native port status — Completed — foundations — 88/88 listed items checked; items are equally weighted
A reverse engineered server implementation for Stardock's Offworld Trading Company
Avancement communiqué
TCE [The Cosmic Exchange] - Offworld Trading Company Server Implementation (Alpha) — 🚧 Implementation Status — ✅ Phase 1-2: Dual-Protocol Infrastructure (COMPLETE) — 3/3 listed items checked; items are equally weighted
A reimplementation of Pokemon Essentials in Godot.
Avancement communiqué
TODO list — Battle — 1/12 listed items checked; items are equally weighted
Deadlock II: Shrine Wars reimplementation in C++20 and SDL2, with evidence-based compatibility metrics.
Avancement communiqué
Checklist de cierre: Deadlock II individual — Base ya conseguida — 26/26 listed items checked; items are equally weighted
An open-source reimplementation of Caesar (Impressions Games, 1992/93 DOS), in the spirit of Julius/Augustus for Caesar III.
Avancement communiqué
Gaius — Roadmap — Phase 0 — Repo scaffolding & format library — 8/8 listed items checked; items are equally weighted