YOBJ-PSP-File-Structure-Documentation
Project status: UnknownThis document provides a reverse-engineered breakdown of the YOBJ binary file format, commonly used in certain games to store 3D models, meshes, bones, textures, and related data. It is meant to assist modders, developers, or enthusiasts in understanding the internal structure of `.yobj` files for analysis, editing, or tool development purposes.
- Target software or hardware
- Work type
- Primary public repository
- github.com/l1145a1/yobj-psp-file-structure-documentation
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About and scope
This document provides a reverse-engineered breakdown of the YOBJ binary file format, commonly used in certain games to store 3D models, meshes, bones, textures, and related data. It is meant to assist modders, developers, or enthusiasts in understanding the internal structure of `.yobj` files for analysis, editing, or tool development purposes.
Contribution availability
Contribution policy unknown
- AI-assisted contribution policy
- Unspecified
Documented contributor systems
Contributor setup not documented
Reported progress
Progress not reported
Sources, builds and releases
- Open repository · github.comgithub.com/l1145a1/yobj-psp-file-structure-documentation