YOBJ-PSP-File-Structure-Documentation

Project status: Unknown

This document provides a reverse-engineered breakdown of the YOBJ binary file format, commonly used in certain games to store 3D models, meshes, bones, textures, and related data. It is meant to assist modders, developers, or enthusiasts in understanding the internal structure of `.yobj` files for analysis, editing, or tool development purposes.

Target software or hardware
YOBJ binary file format
Work type
Reverse engineering and documentation
Primary public repository
github.com/l1145a1/yobj-psp-file-structure-documentation
0GitHub stars

Projects are sorted by the latest recorded repository star count. Stars indicate interest, not completion. Missing counts remain unknown.

Repository metadata needs refreshing. The cached listing remains available.

About and scope

This document provides a reverse-engineered breakdown of the YOBJ binary file format, commonly used in certain games to store 3D models, meshes, bones, textures, and related data. It is meant to assist modders, developers, or enthusiasts in understanding the internal structure of `.yobj` files for analysis, editing, or tool development purposes.

Contribution availability

Contribution policy unknown

AI-assisted contribution policy
Unspecified

Documented contributor systems

Contributor setup not documented

Reported progress

Progress not reported

Sources, builds and releases