A tool to assist with N64 decompilation that runs m2c and decomp_permuter to try to automatically decompile functions
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172 projetos
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Evo's Space Adventures for PSX. A proof of concept, matching PSX decompilation, leveraging tools from N64 decomp projects.
This is the checksum algorithm from the N64 bootrom (PIFROM) reverse engineered in C.
work in progress port of n64decomp/perfect_dark to modern platforms
PS1 recompiler tool based on the N64 recomp tool by Wiseguy.
Work-in-progress decompilation of Turok 2: Seeds of Evil (N64). Stepping stone toward native macOS/Android ports of the Acclaim Studios London engine.
Progresso informado
turok2-decomp — Roadmap — Phase 1 — Bootstrap (complete) — 4/4 listed items checked; items are equally weighted
Native PC port of Virtual Pro Wrestling 64 (N64) via static recompilation. No game assets included - bring your own ROM.
A Rom-Randomizer for the n64-Game Pokemon Stadium 2
The Preservation Project is a recreation of the SpaceWorld 95 demo of Super Mario 64.
Banjo-Tooie texture pack for GLideN64 and rt64
Static recompilation of Diddy Kong Racing (N64, US v1.1) for Windows 11 using N64Recomp.
Decompilation project for the N64 game San Francisco Rush 2049
As yet unfinished native Wave Race 64 (N64) port via static recompilation. No game assets included — bring your own USA Rev A ROM. Unofficial; not affiliated with Nintendo.
Fork of Wii64 (a port of Mupen64 on the GC/Wii), a Nintendo 64 emulator for GC/Wii, with WiiFlow support for autolaunch ROMs
Star Wars Episode I: Racer - N64 Static Recompilation