Ocarina of Time decompilation
Project status: UnknownReconstructs The Legend of Zelda: Ocarina of Time, using matching builds to study the game's engine and supported regional versions.
- Target software or hardware
- Original platform
- Work type
- Primary public repository
- github.com/zeldaret/oot
Votes express community demand, not project progress or quality.
Reported progress
Matching code: 100%
GameCube Europe/PAL Master Quest Debug (gc-eu-mq-dbg); 3,843,392 of 3,843,392 code bytes matched.
· Source
About and scope
ZeldaRET's Ocarina of Time project works on recovered source for the original game and supported GameCube releases. Its upstream documentation explains the differences between build targets and the ongoing work on usable, documented source. A matching decompilation is distinct from an independently maintained desktop port.
Contribution availability
Contribution policy unknown
- AI-assisted contribution policy
- Unspecified
Documented contributor systems
Contributor setup not documented
Sources, builds and releases
- Open repository · github.comgithub.com/zeldaret/oot
Original game assets are required separately, as described in the upstream build instructions.