SuperRobinHood
Project status: UnknownComplete reverse engineering of Super Robin Hood (Codemasters NES, 1992). Byte-identical cc65 reassembly plus Rust tooling — PP1 tile-compression codec, tick-accurate reimplementation of Gavin Raeburn's Mega Music Driver with WAVs of all 9 songs, map & sprite renderers, and an interactive PP1 teaching demo.
- Target software or hardware
- Work type
- Primary public repository
- github.com/mikolajmikolajczyk/superrobinhood
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About and scope
Complete reverse engineering of Super Robin Hood (Codemasters NES, 1992). Byte-identical cc65 reassembly plus Rust tooling — PP1 tile-compression codec, tick-accurate reimplementation of Gavin Raeburn's Mega Music Driver with WAVs of all 9 songs, map & sprite renderers, and an interactive PP1 teaching demo.
Contribution availability
Contribution policy unknown
- AI-assisted contribution policy
- Unspecified
Documented contributor systems
Contributor setup not documented
Reported progress
Progress not reported
Sources, builds and releases
- Open repository · github.comgithub.com/mikolajmikolajczyk/superrobinhood