tileEngine

Project status: Unknown

A lightweight tile-based rendering engine built in C++ with SDL2. The engine is fully JSON-driven, allowing sprites, colors, transforms, and animations to be modified without recompilation.

Target software or hardware
Unknown
Work type
Source reconstruction
Primary public repository
github.com/00ryanwelzel/tileengine
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About and scope

A lightweight tile-based rendering engine built in C++ with SDL2. The engine is fully JSON-driven, allowing sprites, colors, transforms, and animations to be modified without recompilation.

Contribution availability

Contribution policy unknown

AI-assisted contribution policy
Unspecified

Documented contributor systems

Contributor setup not documented

Reported progress

Progress not reported

Sources, builds and releases