il2cpp-wasm-teardown
Project status: UnknownMeasuring how much Unity game code survives IL2CPP: 0.00% of method bodies decompile to compilable C#, vs 93-95% for Mono. Then rebuilding enough of MiSide by hand to run in a browser
- Target software or hardware
- Work type
- Primary public repository
- github.com/clericall/il2cpp-wasm-teardown
Projects are sorted by the latest recorded repository star count. Stars indicate interest, not completion. Missing counts remain unknown.
About and scope
Measuring how much Unity game code survives IL2CPP: 0.00% of method bodies decompile to compilable C#, vs 93-95% for Mono. Then rebuilding enough of MiSide by hand to run in a browser
Contribution availability
Contribution policy unknown
- AI-assisted contribution policy
- Unspecified
Documented contributor systems
Contributor setup not documented
Reported progress
Progress not reported
Sources, builds and releases
- Open repository · github.comgithub.com/clericall/il2cpp-wasm-teardown