Two-Worlds-VDF-In-Export-Tool

Project status: Unknown

Modding tools for Two Worlds 1 (2007). Convert 3D models between TW1's proprietary VDF format and standard OBJ. Export game models for editing in Blender/3ds Max/Maya, or import custom models into the game. Includes full reverse-engineered VDF/NTF format documentation. Python 3.8+, no dependencies.

Target software or hardware
Two Worlds
Work type
Reverse engineering and documentation
Primary public repository
github.com/medievaldev/two-worlds-vdf-in-export-tool
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About and scope

Modding tools for Two Worlds 1 (2007). Convert 3D models between TW1's proprietary VDF format and standard OBJ. Export game models for editing in Blender/3ds Max/Maya, or import custom models into the game. Includes full reverse-engineered VDF/NTF format documentation. Python 3.8+, no dependencies.

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Sources, builds and releases